
Game servers
Palworld dedicated — plan 8–16 GB RAM; world generation and pal AI are memory-heavy. Up to 32 players.
Renzom hosts Palworld dedicated servers in Falkenstein on dedicated RAM (6–16 GB), with up to 16 players per server (the engine's hard stability ceiling — anything claiming higher is overselling).
We pre-load PalWorldSettings.ini profiles for casual, progression-focused, and PvP groups so you don't spend a Saturday wrestling with config files. Full panel access means you can still tweak everything yourself: XP rates, capture rates, death penalty, world rules.
Updates from Pocketpair land on our server image within hours of release. DDoS protection is included. Cancel monthly. €11/month entry price for 8-player groups.
| RAM | Players / profile | Indicative from |
|---|---|---|
| 8 GB | 8–16 players | €19.92/month |
| 12 GB | 12+ GB for large groups / heavy mods | €29.88/month |
| 16 GB | 16+ GB for large groups / heavy mods | €39.84/month |
| 24 GB | 24+ GB for large groups / heavy mods | €59.76/month |
Live price in the configurator, varies slightly with node load. RAM upgrades live in the panel without migration.
The Palworld engine officially allows 32 but stability drops past 16 (TPS issues, pal pathfinding bugs, base desync). 16 is the realistic 2026 ceiling. For larger communities, run two servers.
4 players ~6–8 GB, 8 players ~10–12 GB, 12 players ~14–16 GB, 16 players ~16–20 GB. RAM grows with player count, base count, and world pal density.
Yes, full file access via SFTP and the panel's web editor. We also offer pre-tuned profiles for casual / progression / PvP groups so you can paste a known-good config in 10 seconds. See our settings deep-dive blog post.
Yes — we push updated server binaries to our egg within hours of Pocketpair's releases. Restart your server from the panel to apply.
Falkenstein, Saxony, Germany. 15–35 ms ping across DACH.