
Game servers
Enshrouded 16-player coop — voxel survival RPG; 6–16 GB RAM, smooth dedicated progression for guilds.
Enshrouded scales surprisingly heavily with explored world area — small groups in a fresh world fit in 6 GB, but the same group after 80 hours of exploration may need 12 GB. We provision dedicated RAM so you can upgrade live without migrating saves.
Falkenstein data center, full Pterodactyl panel access, DDoS protection included. We push Keen Games updates to our server image within hours of release.
From €8/month for 6 GB / 1–4 players. Cancel monthly. Whitelist support and full admin console via `enshrouded_server.json`.
| RAM | Players / profile | Indicative from |
|---|---|---|
| 6 GB | 8–16 players | €14.94/month |
| 8 GB | 8–16 players | €19.92/month |
| 12 GB | 12+ GB for large groups / heavy mods | €29.88/month |
| 16 GB | 16+ GB for large groups / heavy mods | €39.84/month |
Live price in the configurator, varies slightly with node load. RAM upgrades live in the panel without migration.
Starting fresh: 6 GB for 1–4 players, 8 GB for 4–8, 12 GB for 8–12, 16 GB for 12–16. RAM scales with explored region count, not just player count. A 100-hour group may need a tier upgrade.
Up to 16 per server — Enshrouded's hard limit. Sweet spot for stability is 4–8 players.
Enshrouded modding is very early. Keen Games hasn't released an official mod API yet. Most current 'mods' are config tweaks (`enshrouded_server.json`) which you can edit directly in our panel.
Yes. Download your `savegame` via the old host's FTP, upload to Renzom's panel via SFTP. Takes 5 minutes.
Typically within a few hours of Keen Games' release. Restart your server from the panel to apply.