
Game servers
ARK: Survival Evolved (classic) — UE4 dedicated; 8–24 GB RAM, full mod and cluster support.
ARK: Survival Evolved runs natively on Linux — no Proton overhead like ASA. Lower RAM requirements, more mature mod ecosystem, lower price point.
Cluster support, full mod compatibility via Workshop IDs, custom `Game.ini` and `GameUserSettings.ini` editing in the panel. From €9/month for 8 players.
Falkenstein, DDoS included, monthly billing.
| RAM | Players / profile | Indicative from |
|---|---|---|
| 8 GB | 8–16 players | €19.92/month |
| 12 GB | 12+ GB for large groups / heavy mods | €29.88/month |
| 16 GB | 16+ GB for large groups / heavy mods | €39.84/month |
| 24 GB | 24+ GB for large groups / heavy mods | €59.76/month |
Live price in the configurator, varies slightly with node load. RAM upgrades live in the panel without migration.
6 GB for 4–8 players vanilla. 8 GB for modded. 12 GB for 12+ players with heavy mods. 16 GB for PVE clusters with 6+ months of structures.
Evolved is cheaper and runs natively on Linux (no Proton). Ascended has better graphics + Unreal 5 mods. Both have active communities. We host both — switch anytime.
Yes. Same `ClusterId` and shared `clusters/` folder across servers. Characters/items transfer between maps.
Yes. Set Workshop mod IDs in the panel startup variables. Server downloads + installs on boot.
Falkenstein, Saxony, Germany.