
Game servers
ARK: Survival Ascended — UE5 dedicated, RAM-heavy. Plan 12 GB minimum, 16+ for modded clusters.
ARK: Survival Ascended uses Proton to run the Windows server binary on our Linux infrastructure. We've tuned the Proton runtime + steamcmd egg so ASA boots reliably without the usual Linux ARK-server headaches.
10 GB RAM minimum for serious play (8 players, modest mods). 16–24 GB for big tribes or heavily-modded clusters. Cluster support: link multiple maps via shared `clusters/` folder.
Falkenstein data center, full Pterodactyl panel, DDoS protection. From €14/month for 8-player tier.
| RAM | Players / profile | Indicative from |
|---|---|---|
| 12 GB | 12+ GB for large groups / heavy mods | €29.88/month |
| 16 GB | 16+ GB for large groups / heavy mods | €39.84/month |
| 24 GB | 24+ GB for large groups / heavy mods | €59.76/month |
| 32 GB | 32+ GB for large groups / heavy mods | €79.68/month |
Live price in the configurator, varies slightly with node load. RAM upgrades live in the panel without migration.
8 players, 10 GB. 12 players modded, 14–16 GB. Big tribes or PVE worlds with 6+ months of structures, 20–24 GB. RAM scales hard with structure count, not just players.
Yes. Add additional servers in the panel, set the same `ClusterId` and shared `clusters/` folder path. Characters and items transfer between maps.
Yes. Set Workshop mod IDs in the panel startup variables — server downloads on first boot. We pin a tested Proton version so mod compatibility doesn't break on patch days.
Within 24 hours of Wildcard release. We test the egg before pushing because ASA updates routinely break server boot on Linux/Proton.
Falkenstein, Saxony, Germany.